DirectX is an application program interface (API) for creating and managing graphic images and multimedia effects in applications such as games or active Web pages that will run in Microsoft’s Windows operating systems. Such an application program might be written in Visual C/C++ or C++, or Java. The capability to “play” DirectX for pc applications comes as an integrated part of Microsoft’s Internet Explorer Web browser. A 3-D player is optionally downloadable.
Microsoft DirectX is a group of technologies designed to make Windows-based computers an ideal platform for running and displaying applications rich in multimedia elements such as full-color graphics, video, 3D animation, and rich audio. DirectX includes security and performance updates, along with many new features across all technologies, which can be accessed by applications using the DirectX APIs. The latest version of the Microsoft Windows Gaming API delivers Microsoft’s powerful new High-Level Shader Language (HLSL) and features its most-advanced suite of design tools for the development of rich multimedia elements such as full-spectrum color graphics, video, 3-D animation and enhanced audio capabilities.
DirectX 11 is the latest version of the free DirectX API collection for various platforms. This tool is used by many games from the late 1990s on all the way to more modern years. The most common versions are DX 7 through 11, and all of them have compatibility with different games and devices. For many games, running with DX rather than other graphics engines is the best choice.
The DirectX Software Development Kit (SDK) includes tools that let a developer create or integrate graphic images, overlays, sprites, and other game elements, including sound. There is also a Driver Development Kit (DDK) that lets developers create drivers for display, audio, and other I/O devices. DirectX is part of Microsoft’s bigger vision of an object-oriented development environment. For example, a sprite is created as an instance of a sprite class. Developers can also take advantage of Microsoft’s set of prepackaged routines or small programs that are part of the Microsoft Foundation Class Library.
Components of DirectX for pc
- DirectDraw, an interface that lets you define two-dimensional images, specify textures, and manage double buffers (a technique for changing images)
- Direct3D, an interface for creating three-dimensional images
- DirectSound, an interface for integrating and coordinating sound with the images
- DirectPlay, a plug-in for end users, is also used by developers to test their application
- DirectInput, an interface for input from I/O devices
DirectX is composed of multiple APIs:
- Direct3D (D3D): for drawing 3D graphics.
- DXGI: for enumerating adapters and monitors and managing swap chains for Direct3D 10 and up.
- Direct2D: for 2D graphics.
- DirectWrite: for fonts.
- DirectCompute: for GPU Computing.
- DirectX Diagnostics (DxDiag): a tool for diagnosing and generating reports on components related to DirectX, such as audio, video, and input drivers.
- DirectX Media Objects: support for streaming objects such as encoders, decoders, and effects.
- DirectSetup: for the installation of DirectX components, and the detection of the current DirectX version.
- XACT3 higher-level audio API.
- XAudio2: low-level API for audio.
DirectX is designed so that some functions can be performed on a graphics accelerator card, freeing the microprocessor for other work. The accelerator manufacturer provides a driver especially for DirectX.
Various versions of DirectX
DirectX 9 was released in 2002 for Windows 98 through XP, and currently on or supported by all subsequent versions. Microsoft continues to make changes in DirectX 9c, causing support to be dropped for some of the aforementioned operating systems. As of 2009, Windows 2000 or XP is required. This also introduced Pixel Shader 2.0.
Windows Vista includes a major update to the Direct3D API. Originally called Windows Graphics Foundation 2.0 (WGF 2.0), then DirectX 10 and DirectX Next. Direct3D 10 features an updated shader model 4.0 and optional interruptibility for shader programs. In this model shaders still consist of fixed stages as on previous versions, but all stages support a nearly unified interface, as well as a unified access paradigm for resources such as textures and shader constants. The language itself has been extended to be more expressive, including integer operations, a greatly increased instruction count, and more C-like language constructs. In addition to the previously available vertex and pixel shader stages, the API contains a geometry shader stage that breaks the old model of one vertex in/one vertex out, to allow geometry to actually be generated from within a shader, allowing for complex geometry to be generated entirely on the graphics hardware. Windows XP is not supported by DirectX 10.0 and above and this version release it upgraded version.
was released as part of Windows 7. It was presented at Gamefest on July 22, 2008, 2008 and demonstrated at the Nvision 08 technical conference on August 26, 2008. The Direct3D 11 Technical Preview has been included in November 2008 release of DirectX SDK. AMD previewed working DirectX11 hardware at Computex on June 3, 2009, running some DirectX 11 SDK samples. This version also has many upgraded level that are 11.1, 11.2, 11.3, 11.4
Microsoft announced DirectX 12 at GDC on March 20, 2014, and was officially launched alongside Windows 10 on 2015 July 29. DirectX 12 APIs are also expected to feature on the Xbox One and Windows Phone. The version of DirectX that runs on the Xbox One, DirectX 11.X, already includes a subset of the features in DirectX 12.
DirectX for pc Specification:
|Best Android Emulators||Bluestacks|
|Operating Systems||Windows 7,8/10 or Mac|
|App Updated||7 July 2018|
|Android Version Required for emulator||Android 4.1 and up|
|APK File Size||12 MB|
Download and Install DirectX For PC (Windows and mac)
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BlueStacks is an Android App Player that allows you to run Android apps on PC. Following are the steps on how to install any app on PC with Bluestacks:
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